CBaseToggle

From Source Entities
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Code classes:

CBaseToggle is a code class that basically handles all toggleable brush entities (triggers, buttons, doors). Due to this being an unusually broad task for a single class, Valve slated it to be removed during Source's initial development, but it never happened.

Note: A few keyvalues are defined in this class, but they've been omitted from being documented here because the descriptions would either be too vague or the keyvalues were only for specific entities. Those keyvalues are listed instead on their respective class/entity pages.