env_player_blocker

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env_player_blocker is a point entity present in both L4d.pngL4d2-small.pngLeft 4 Dead games. It can block infected or players.

Keyvalues[edit | edit source]

Mins (mins) <vector>
Minimum boundaries (-X -Y -Z) of the entity.
Maxs (maxs) <vector>
Maximum boundaries (+X +Y +Z) of the entity.
Initial State (initialstate) <choices>
Initial state of the blocker.
  • 0: Disabled
  • 1: Enabled
Blocks (BlockType) <choices>
Who should be blocked.
  • 0: Everyone (including common infected)
  • 1: Survivors
  • 2: Player Infected
  • 3: All Special Infected (includes player zombies in versus)

Inputs[edit | edit source]

Enable
Makes the entity active.
Disable
Makes the entity inactive.