func_tankphyscannister

From Source Entities
Jump to navigation Jump to search
A test map made by Valve showing the entity in use.

Code classes:

func_tankphyscannister is a brush entity present in the Hl2.pngHalf-Life 2 series and P2.pngPortal 2. This entity was part of a gameplay concept which was cut from Half-Life 2. The player would load physics_cannisters onto a makeshift barrel in this entity, then fire them at targets.

Keyvalues[edit | edit source]

Barrel Volume (barrel_volume) <target_destination>
A CBaseTrigger inside which to set off canisters. This trigger is intended to be touching or very close to the gun and positioned so that canisters can come to rest inside it.