phys_constraintsystem

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phys_constraintsystem is a point entity present in all Source games. It keeps physics constraints from fighting with each other when they're part of the same group of entities. If a physics object affected by multiple constraints appears to jiggle violently, use this entity as the Constraint System Manager (constraintsystem) of the constraints.

Keyvalues[edit | edit source]

Additional System Iterations (additionaliterations) <integer>
Tells the physics engine to do additional calculating for the objects affected by this constraint system. This will result in better physics.