prop_ragdoll_attached

From Source Entities
Jump to navigation Jump to search
Info.png

This entity is not in the stock FGD files by default.
It should not be placed (in Hammer) because it would act like a regular ragdoll, if it even does work when spawned that way.

Code classes:

prop_ragdoll_attached is a point entity present in all Source games. It's an automatically-created entity which is a ragdoll that is attached to another object by some in-world means. Used by npc_striders when they impale NPCs, and npc_barnacles when they grab ragdolls of any kind.