Template:KV VisibleBrush

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Shadows (Not in FGD) (vrad_brush_cast_shadows) <choices>
Determines if this entity will cast lightmap shadows.
  • 0: No shadows
  • 1: Cast shadows
Render Mode (rendermode) <choices>
A special rendering mode to use on this entity.
Render Amount/Transparency (renderamt) <integer>
Transparency amount, requires a Render Mode (rendermode) other than Normal. 0 is invisible, 255 is fully visible.
Render Color (R G B) (rendercolor) <color255>
Color channel filter to add to this entity's texture(s). Bug: P2.pngCsgo-small.pngBroken for brush entities.
Render FX (renderfx) <choices>
Preset appearance effects. Partially supported in Asw.png, completely non-functional in P2.pngCsgo-small.png. Bug: Sometimes functions incorrectly if changed with AddOutput, but is the only way to change effects other than making multiple versions of the object.
Minimum Light (_minlight) <float>
Minimum amount of light to hit this brush. 0 is none, 1 is "fullbright". Useful because the lightmaps will not update as the entity moves.
Render in Fast Reflections (drawinfastreflection) <boolean>
Makes the entity be rendered in reflections from water materials using $reflectonlymarkedentities.

{{{sincep2}}}: Controls {{{sincep2}}} in Template:KV Reflection.