weapon_gascan

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Info.png

This entity is not in the stock FGD files by default.
It should not be placed (in Hammer) because you should use weapon_gascan_spawn or prop_physics.

L4d gas can.png

weapon_gascan is a point entity present in both L4d.pngL4d2-small.pngLeft 4 Dead games. It's a gas can. It explodes when hurt. Explosive gas cans can also be made with a prop_physics that uses the model models/props_junk/gascan001a.mdl. In L4d.png a weapon_gascan is replaced with a prop_physics when dropped, and vice versa when picked up.

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