Deathmatch

Deathmatch is a gamemode where the player (or team) with the most kills at the end of the round wins. Sometimes there is a goal for the number of kills, in which the reacher automatically wins. Games that don't officially support deathmatch can usually emulate it by not placing any mode-specific entities. Some games have server plugins or similar for deathmatch.

Spawn entities:
 * DM: (see also:  and )

In, the convar  should be 1, and   should be 2, before the map loads, or the game will think it's in a different mode. The mode can also be changed by adding  after the name of the map when using the   console command. Also see for options on controlling deathmatch spawns.