Func monitor

It displays a real-time scene captured from a somewhere else in the world.

For the entity to work, the surface(s) on which the camera view will be displayed must have a material with. Stock materials that work are  and.

To enable monitors in your non-HL2 mod, you must:
 * Include the entity's client .cpp file (found in ).
 * Include the entity's server .cpp and .h files (found in ).
 * at the top of  and.
 * Fix a multiplayer bug in  by setting   to true.