CBaseEntity

is the code class that every entity in the engine inherits from. That means every entity can do these things listed. See Non-FGD features, cause many of these won't show in default FGDs depending on the entity.

Keyvalues

 * 0: Default
 * 1: Low
 * 2: Medium
 * 3: High


 * 0: Default
 * 1: Very low
 * 2: Low
 * 3: Medium
 * 4: High}}