Env gunfire

It creates a gunfire effect which can be dynamically controlled and pointed at a target, to give the illusion of a weapon firing without an actual weapon entity being used. This entity cannot cause damage in any games, except.

Keyvalues



 * {|class=tbl

!Literal value!!Description
 * Tracer||Default
 * AR2TRACER||AR2
 * }
 * AR2TRACER||AR2
 * }


 * {|class=tbl

!Literal Value!!Description
 * AK-47
 * AUG
 * AWP
 * PP-Bizon
 * CZ75-Auto
 * Desert Eagle
 * Dual Berettas
 * FAMAS
 * Five-Seven
 * G3SG1
 * ||Galil (Old version from . Does nothing.)
 * ||Galil AR
 * Glock-18
 * P2000
 * M249
 * M4A4
 * M4A1-S
 * MAC-10
 * MAG-7
 * MP5-SD
 * MP7
 * MP9
 * Negev
 * Nova
 * ||P228 (Unused weapon from . Does nothing.)
 * P250
 * P90
 * R8 Revolver
 * Sawed-Off
 * SCAR-20
 * SG 553
 * ||Snowball (shots do little to no damage)
 * SSG 08
 * ||Tablet (shots kill instantly)
 * ||Zeus x27 (electric effects, max range 189 units)
 * Tec-9
 * UMP-45
 * ||USP (Old version from . Does nothing.)
 * USP-S
 * XM1014
 * }
 * MP7
 * MP9
 * Negev
 * Nova
 * ||P228 (Unused weapon from . Does nothing.)
 * P250
 * P90
 * R8 Revolver
 * Sawed-Off
 * SCAR-20
 * SG 553
 * ||Snowball (shots do little to no damage)
 * SSG 08
 * ||Tablet (shots kill instantly)
 * ||Zeus x27 (electric effects, max range 189 units)
 * Tec-9
 * UMP-45
 * ||USP (Old version from . Does nothing.)
 * USP-S
 * XM1014
 * }
 * ||Snowball (shots do little to no damage)
 * SSG 08
 * ||Tablet (shots kill instantly)
 * ||Zeus x27 (electric effects, max range 189 units)
 * Tec-9
 * UMP-45
 * ||USP (Old version from . Does nothing.)
 * USP-S
 * XM1014
 * }
 * UMP-45
 * ||USP (Old version from . Does nothing.)
 * USP-S
 * XM1014
 * }
 * USP-S
 * XM1014
 * }
 * }