Func breakable surf



It creates a surface that can be broken bit by bit. All faces except one should use the texture. The face that will be broken must be rectangular. The material applied to the visible face must be set up to be breakable.

There are only a few stock textures set up to work with this entity (using ones without the proper VMT settings may crash the game on startup!):
 * (but not !)
 * (using this will stretch the texture if broken)