CFuncVPhysicsClip

is a code class in all Source games.

Classnames:
 * - A brush which is only solid to objects. Hull-simulated objects (, such as s) can pass through.

Keyvalues
Only available if you use the code fix!

Adding StartDisabled
By default, StartDisabled is unsupported by this entity, but this can easily be corrected.

Find this line in the, in bmodels.cpp. It should be at line 1397: Change  to , and add   as the last parameter. If you're using a stock FGD, no changes to it are necessary since the keyvalue was already included.