Deathmatch

Deathmatch is a rather universal gamemode where the player (or team) with the most kills at the end of the round wins. Sometimes there is a goal for the number of kills, in which the reacher automatically wins. Games that don't officially support deathmatch can usually simulate it by not inserting any mode-specific entities.

Spawn entities:
 * & DMC:
 * DM: (see also:  and )