Env dusttrail

It's an unused entity that continuously generates dust sprites. It's meant to be parented to something moving in order to make a trail.

FGD Code
@PointClass base(Targetname, Parentname, Angles) size(-8 -8 -8, 8 8 8) = env_dusttrail : "An entity that continuously spawns dust sprites. Parent it to something in order to make a trail." [ ]