asw_buzzer

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Asw buzzer.png

asw_buzzer is a point entity present in Asw.pngAlien Swarm. Buzzers are weak but disorienting enemies that fly and charge to attack. Some bits of code are identical to Half-Life 2's manhack.

Note: The model seen in Hammer is actually the one used in the ASW beta. The model pictured to the left is the one used ingame.

ConVars/Commands[edit | edit source]

ConVar/CommandParameters or default valueParameter TypeEffect
sk_asw_buzzer_health30Health amountHow much health buzzers have. The final number is different per difficulty setting:
  • Easy: 17
  • Normal: 30
  • Hard: 42
  • Insane: 60
  • Brutal: 78
sk_asw_buzzer_melee_dmg15Health amountHow much damage buzzers do in a single attack. The final number is scaled by difficulty level (these numbers can get reduced even more by any defense buffs):
  • Easy: 1
  • Normal: 1
  • Hard: 2
  • Insane: 3
  • Brutal: 3
sk_asw_buzzer_melee_interval1.5SecondsMinimum amount of time between hits. Setting this too low can make buzzers hit enemies rapidly and unfairly.
sk_asw_buzzer_v210 disables, 1 enablesNo effect.
asw_buzzer_poison_duration0.6SecondsAmount of time for the screen to be blurred after getting hit by a buzzer. This time will increase up to double depending on difficulty.

Flags[edit | edit source]

  • 65536: Start packed up (folded and engine off) - Leftover from npc_manhack. Not present in code.
  • 131072: Don't use any damage effects - Not used in code.
  • 262144: Use Air Nodes To do: Describe differences and when to use this.
  • 1048576: No Danger Sounds - Prevents this NPC from being heard by others.

Inputs[edit | edit source]

DisableSwarm
"Disable the buzzer swarm behavior."[Clarify]

See Also[edit | edit source]

  • Buzzer on the Alien Swarm wiki.