asw_dynamic_light
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This entity is not in the stock FGD files by default.
|
Code classes:
CASW_Dynamic_Light
CBaseEntity
(all ents)
asw_dynamic_light
is a point entity present in Alien Swarm. It's an entity similar to light_dynamic
, though this version of it presents no clear advantages except for its ability to emit light omnidirectionally. It is used for the light emitted by env_fire
. It cannot be forced to emit directionally and cannot use Appearance (style)
patterns.
Editors: Be aware that any changes you make to this page might need to be done to CDynamicLight too.
FGD Code[edit | edit source]
Keyvalues[edit | edit source]
- Light color
(LightColor)
<color255>
- Color of the light. Light cannot be black; darker colors simply make the light fainter.
- Bug: For some reason, the color displays incorrectly in the 3D view.
- Light brightness
(brightness)
<integer>
- How bright the light is. The ideal range for this value is -5 to 5.
- Maximum distance
(distance)
<float>
- Farthest distance that the light can cast.
Inputs[edit | edit source]
- Color
<color255>
- Sets Light color.
- brightness
<integer>
- Sets Light brightness.
- distance
<float>
- Sets Maximum distance.
- TurnOn
- Turns the light on.
- TurnOff
- Turn the light off.
- Toggle
- If on, turn off. If off, turn on.