asw_egg
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Code classes:
CASW_Egg
CBaseFlex
CBaseAnimatingOverlay
CBaseAnimating
(models)CBaseEntity
(all ents)
asw_egg
is a point entity present in Alien Swarm. It creates an "egg" that hatches when marines approach the general vicinity. These eggs spawn parasites, so preparation is critical. Eggs are easily disposed of with flames.
ConVars/Commands[edit | edit source]
ConVar/Command | Parameters or default value | Parameter Type | Effect |
---|---|---|---|
asw_egg_respawn | 0 | 0 disables, 1 enables | After the egg has hatched, another parasite will be created in 20 to 40 seconds. Appears to not fully function. |
Keyvalues[edit | edit source]
Parasite Class(ParasiteClass)
<string>
- Not used in code.
- Fixed Jump Direction
(FixedJumpDir)
<boolean>
- If set, the parasite will always jump out in the direction the egg is facing.
- Avoid Egg Chatter
(SkipEggChatter)
<boolean>
- Prevents marines from mentioning the egg. They may still comment on the parasite.
Inputs[edit | edit source]
- EggOpen
- Opens the egg sac even if no marines are around. The egg will hatch shortly after!
- EggHatch
- Hatches the egg even if its not open.
Outputs[edit | edit source]
- OnEggOpened
- Fires when the egg starts to open. Activator is whoever walked into the egg's range or the
!activator
of the EggOpen input. - OnEggHatched
- Fires when the parasite hatches.
- OnEggDestroyed
- Fires when the egg (sac) is destroyed. Activator is whoever damaged it to death.
- OnEggReset (Not in FGD)
- When using
asw_egg_respawn
, this fires when the egg resets.
See Also[edit | edit source]
- Egg on the Alien Swarm wiki.