asw_shieldbug
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Code classes:
CASW_Shieldbug
CASW_Alien_Shover
CASW_Alien
(NPCs)CAI_BaseNPC
(NPCs)CBaseCombatCharacter
CBaseFlex
CBaseAnimatingOverlay
CBaseAnimating
(models)CBaseEntity
(all ents)
asw_shieldbug
is a point entity present in Alien Swarm. Shieldbugs are heavily armored in the front, and 100% exposed in the back. Their claw shields can knock marines off their feet. The best way to take care of them is to have one marine distract them, and everyone else flank. A single marine can kill a shieldbug, though it's tricky. Shieldbugs can be very deadly in cramped spaces.
ConVars/Commands[edit | edit source]
ConVar/Command | Parameters or default value | Parameter Type | Effect |
---|---|---|---|
sk_asw_shieldbug_damage | 25 | Health amount | How much damage the claw attack does. The final number is scaled by difficulty. |
asw_shieldbug_speedboost | 1 | Multiplier | Scales shieldbug movement speed, while not in defense position. |
asw_shieldbug_defending_speedboost | 1 | Multiplier | Scales shieldbug movement speed, while in defense position. |
asw_debug_shieldbug | 0 | 0 disables, 1 enables | Prints shieldbug debugging info in the console. |
asw_shieldbug_screen_shake | 1 | 0 disables, 1 enables | Unused. Does nothing. |
asw_shieldbug_melee_force | 2 | To do: Effect description. | |
asw_sb_gallop_min_range | 50 | World units | Minimum distance from the shieldbug an enemy can be that it will try to do the claw attack. If the enemy is closer than this distance, the shieldbug will try to back up. |
asw_sb_gallop_max_range | 130 | World units | Maximum distance from the shieldbug an enemy can be that it will try to do the claw attack. |
asw_old_shieldbug | 0 | 0 disables, 1 enables | Makes the shieldbug use its beta design. The model appears to be missing needed animations. |
asw_shieldbug_force_defend | 0 | 0-2 | Controls defending behavior. Probably intended for debugging.
|
asw_shieldbug_knockdown | 1 | 0 disables, 1 enables | Makes shieldbugs knock marines back when they do the claw attack. |
asw_shieldbug_knockdown_force | 500 | Multiplier | Scales force that shieldbugs knock marines back with. |
asw_shieldbug_knockdown_lift | 300 | Units per second | Upward force given to marines when knocked back by the claw attack. |
Flags[edit | edit source]
- 131072:
Use Ground Checks- Do not use. This is unintentionally in the FGD entry forasw_shieldbug
because the entry was copied fromnpc_antlion
.
Keyvalues[edit | edit source]
- Extra Health
(extrahealth)
<integer>
- Extra health added to this shieldbug. This extra health will not be scaled by difficulty level.
Outputs[edit | edit source]
OnReachedFightGoal- Unusable. Part of a cut concept it seems.
See Also[edit | edit source]
- Shieldbug on the Alien Swarm wiki.