asw_shieldbug

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Asw shieldbug.png

asw_shieldbug is a point entity present in Asw.pngAlien Swarm. Shieldbugs are heavily armored in the front, and 100% exposed in the back. Their claw shields can knock marines off their feet. The best way to take care of them is to have one marine distract them, and everyone else flank. A single marine can kill a shieldbug, though it's tricky. Shieldbugs can be very deadly in cramped spaces.

ConVars/Commands[edit | edit source]

ConVar/CommandParameters or default valueParameter TypeEffect
sk_asw_shieldbug_damage25Health amountHow much damage the claw attack does. The final number is scaled by difficulty.
asw_shieldbug_speedboost1MultiplierScales shieldbug movement speed, while not in defense position.
asw_shieldbug_defending_speedboost1MultiplierScales shieldbug movement speed, while in defense position.
asw_debug_shieldbug00 disables, 1 enablesPrints shieldbug debugging info in the console.
asw_shieldbug_screen_shake10 disables, 1 enablesUnused. Does nothing.
asw_shieldbug_melee_force2To do: Effect description.
asw_sb_gallop_min_range50World unitsMinimum distance from the shieldbug an enemy can be that it will try to do the claw attack. If the enemy is closer than this distance, the shieldbug will try to back up.
asw_sb_gallop_max_range130World unitsMaximum distance from the shieldbug an enemy can be that it will try to do the claw attack.
asw_old_shieldbug00 disables, 1 enablesMakes the shieldbug use its beta design. The model appears to be missing needed animations.
asw_shieldbug_force_defend00-2Controls defending behavior. Probably intended for debugging.
  • 0: Let AI decide when to go to defense position
  • 1: Never defend
  • 2: Always defend
asw_shieldbug_knockdown10 disables, 1 enablesMakes shieldbugs knock marines back when they do the claw attack.
asw_shieldbug_knockdown_force500MultiplierScales force that shieldbugs knock marines back with.
asw_shieldbug_knockdown_lift300Units per secondUpward force given to marines when knocked back by the claw attack.

Flags[edit | edit source]

  • 131072: Use Ground Checks - Do not use. This is unintentionally in the FGD entry for asw_shieldbug because the entry was copied from npc_antlion.

Keyvalues[edit | edit source]

Extra Health (extrahealth) <integer>
Extra health added to this shieldbug. This extra health will not be scaled by difficulty level.

Outputs[edit | edit source]

OnReachedFightGoal
Unusable. Part of a cut concept it seems.

See Also[edit | edit source]