baseanimating_projectile
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This entity is not in the stock FGD files by default.
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Code classes:
CBaseAnimatingProjectile
CBaseAnimating
(models)CBaseEntity
(all ents)
baseanimating_projectile
is a point entity present in both Portal games. It's an unused entity which could hurt things with a customizable damage amount and type. Its header file is included in weapon_portalgun.cpp
, suggesting it was once fired from weapon_portalgun
. The entity was only intended to be spawned through code.