CASW_Weapon
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Code classes:
CASW_Weapon
(weapons)CBaseCombatWeapon
(weapons)CBaseAnimating
(models)CBaseEntity
(all ents)
CASW_Weapon
is inherited by every holdable weapon in . This includes offhand weapons.
Classnames:
asw_weapon
(A "blank" weapon. This entity could probably be used to make custom weapons without touching C++ code.)
Tip: Generally, you should use the CASW_Pickup_Weapon
entities that correspond with Alien Swarm's weapons. The pickup entities offer you better control of the weapons (before they get picked up) than spawning them directly.