CFuncNavCost
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Code classes:
CFuncNavCost
CBaseEntity
(all ents)
CFuncNavCost
is a class in some Source games that modifies how much bots like or dislike a certain area of a map. Does not seem to work in .
Tip: Make sure the trigger completely encompasses nav squares you want to affect.
Keyvalues[edit | edit source]
- Tags (required!)
(tags)
<string>
(only available in ) - One or more tags separated by spaces which bots must have in order to be affected by this trigger. Some tags are automatically set by MvM game logic, and it will also recognize the names of classes. To make all bots be affected, use
trigger_bot_tag
to create your own tag. - Team
(team)
<string>
- Which team to affect.
Literal Value | |
---|---|
-2 | Everyone |
2 | Red |
3 | Blue |
- Start Disabled
(start_disabled)
<boolean>
- Starts the trigger off.