env_ar2explosion
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Code classes:
CEnvAR2Explosion
CPointEntity
CBaseEntity
(all ents)
env_ar2explosion
is a point entity present in some Source games. It creates big, volume-filling cloud of dust. Despite the name it appears to have nothing to do with the AR2.
Note: When the explosion occurs, this entity will create a notably high number of entities, which will count toward the edict limit:
- One
ar2explosion
(removed after dust settles) - Ten
env_sprite
s (linger even when invisible To do: Sometimes these sprites are reported to be clientside only.)
Keyvalues[edit | edit source]
- Particle Material
(material)
<sprite>
- The material to use for each particle in the explosion.
Inputs[edit | edit source]
- Explode
- Makes the explosion effect.