env_detail_controller

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Code classes:

Env particles.png

env_detail_controller is a point entity present in all Source games. It overrides the default fading distances for detail sprites.

Keyvalues[edit | edit source]

Start Fade Dist/Pixels (fademindist) <float>
Distance at which the sprites begin to fade away.
End Fade Dist/Pixels (fademaxdist) <float>
Distance at which the sprites are no longer visible (and therefore ignored by the renderer).