env_fire_trail

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Info.png

This entity is not in the stock FGD files by default.
See below for instructions on making it available.

Code classes:

env_fire_trail is a point entity present in all Source games. It emits fire and smoke. It's intended to be parented to something.

FGD Code[edit | edit source]

@PointClass base(Targetname, Parentname) = env_fire_trail : "Fire trail. Parent it to something."
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