env_firesource
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Code classes:
CEnvFireSource
CBaseEntity
(all ents)
env_firesource
is a point entity present in all Source games. It provides heat to all nearby env_fire
entities.
Flags[edit | edit source]
- 1: Start On
Keyvalues[edit | edit source]
- Radius
(fireradius)
<float>
- The radius around this entity in which to provide heat.
- Intensity / Damage
(firedamage)
<float>
- Amount of heat "damage" to apply to
env_fire
s within the Radius.
Inputs[edit | edit source]
- Enable
- Makes the entity active.
- Disable
- Makes the entity inactive.