env_funnel

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env_funnel is a point entity present in all Source games. It creates many sprites which move toward a point (or from a point). This effect is used in Half-Life when the experiment's machinery breaksWant spoilers?. The sprite is hardcoded to be sprites/flare6.vmt, but some games are missing this texture (in which case you can just add your own).

Flags[edit | edit source]

  • 1: Reverse (Makes the sprites move away from the entity, instead of moving towards it.)

Inputs[edit | edit source]

Use
Emits the effect. Once it's done, the entity is automatically removed from the map.