env_funnel
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Code classes:
CEnvFunnel
CBaseEntity
(all ents)
env_funnel
is a point entity present in all Source games. It creates many sprites which move toward a point (or from a point). This effect is used in Half-Life when the experiment's machinery breaksWant spoilers?. The sprite is hardcoded to be sprites/flare6.vmt
, but some games are missing this texture (in which case you can just add your own).
Flags[edit | edit source]
- 1: Reverse (Makes the sprites move away from the entity, instead of moving towards it.)
Inputs[edit | edit source]
- Use
- Emits the effect. Once it's done, the entity is automatically removed from the map.