env_hudhint
Jump to navigation
Jump to search
Code classes:
CEnvHudHint
CPointEntity
CBaseEntity
(all ents)
env_hudhint
is a point entity present in all Source games. It is used to display HUD hints. If there are multiple players, the message will only show to the !activator
or the first player on the server. No appearance in .
Flags[edit | edit source]
Keyvalues[edit | edit source]
- Hint Text (localized)
(message)
<string>
- This should match a HUD hint entry in
\resource\valve_english.txt
or a similar file. Example: entering "#Valve_Move_Forward
" (without the quote marks!) will tell the player which key is used to move forward. - Note: Entering raw text will not allow the message to be translated between user languages. If you're only making a map, there's nothing you can do to get around this. Mods can create their own versions of the language files.
Inputs[edit | edit source]
- ShowHudHint
- Shows the hint message.
- HideHudHint
- Hides the hint message.