env_muzzleflash

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env_muzzleflash is a point entity present in all Source games. It creates particle effects that would normally come from a gun firing. This entity is useful when making your own custom-made turrets or weapons to add a flame effect. Unlike env_gunfire, this does not make any bullet effects or sound.

Keyvalues[edit | edit source]

Parent Attachment (parentattachment) <string>
The name of an attachment on the parent to attach to.
Scale (scale) <float>
Size of the muzzle flash.

Inputs[edit | edit source]

Fire
Fires the effect once.