env_particlelight

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env_particlelight is a point entity present in all Source games. It can be used to light the smoke particles emitted by env_smokestack entities. It does not light anything else.

Keyvalues[edit | edit source]

Color (Color) <color255>
Color emitted by this light.
Intensity (Intensity) <integer>
How strong the light is.
Directional (Directional) <boolean>
If Yes, this light will use the bumpmap on the smoke sprites. Each particle system can have one ambient and one directional light.
Particle System Entity (PSName) <target_destination>
Set this to the name of the env_smokestack that you want this light to affect.