env_particlelight
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Code classes:
CParticleLight
CServerOnlyPointEntity
CServerOnlyEntity
CBaseEntity
(all ents)
env_particlelight
is a point entity present in all Source games. It can be used to light the smoke particles emitted by env_smokestack
entities. It does not light anything else.
Keyvalues[edit | edit source]
- Color
(Color)
<color255>
- Color emitted by this light.
- Intensity
(Intensity)
<integer>
- How strong the light is.
- Directional
(Directional)
<boolean>
- If Yes, this light will use the bumpmap on the smoke sprites. Each particle system can have one ambient and one directional light.
- Particle System Entity
(PSName)
<target_destination>
- Set this to the name of the
env_smokestack
that you want this light to affect.