env_player_blocker
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Code classes:
CEnv_Blocker
CBaseEntity
(all ents)
env_player_blocker
is a point entity present in both Left 4 Dead games. It can block infected or players.
Keyvalues[edit | edit source]
- Mins
(mins)
<vector>
- Minimum boundaries (-X -Y -Z) of the entity.
- Maxs
(maxs)
<vector>
- Maximum boundaries (+X +Y +Z) of the entity.
- Initial State
(initialstate)
<choices>
- Initial state of the blocker.
- 0: Disabled
- 1: Enabled
- Blocks
(BlockType)
<choices>
- Who should be blocked.
- 0: Everyone (including common infected)
- 1: Survivors
- 2: Player Infected
- 3: All Special Infected (includes player zombies in versus)
Inputs[edit | edit source]
- Enable
- Makes the entity active.
- Disable
- Makes the entity inactive.