env_ragdoll_boogie

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Info.png

This entity is not in the stock FGD files by default.
It should not be placed (in Hammer) because it's only meant to be created dynamically.

Code classes:

env_ragdoll_boogie is a point entity present in all Source games. It's an automatically-created entity that makes ragdolls shake. This is used in Hl2.png when the supercharged gravity gun hurts NPCs. The StartRagdollBoogie input on prop_ragdoll also creates these.