env_soundscape_proxy
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Code classes:
CEnvSoundscapeProxyCEnvSoundscapeCPointEntityCBaseEntity(all ents)

env_soundscape_proxy is a point entity present in all Source games. It plays a soundscape with settings copied from another CEnvSoundscape entity. This is convenient for soundscapes that can be triggered through many possible entrances/exits as it prevents the mapper from having to synchronize settings for many individual entities.
Keyvalues[edit | edit source]
- Soundscape Entity
(MainSoundscapeName)<target_destination> - The soundscape entity to become a copy of. The Radius
(radius)still needs to be set for this entity.