env_soundscape_proxy

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Env soundscape.png

env_soundscape_proxy is a point entity present in all Source games. It plays a soundscape with settings copied from another CEnvSoundscape entity. This is convenient for soundscapes that can be triggered through many possible entrances/exits as it prevents the mapper from having to synchronize settings for many individual entities.

Keyvalues[edit | edit source]

Soundscape Entity (MainSoundscapeName) <target_destination>
The soundscape entity to become a copy of. The Radius (radius) still needs to be set for this entity.