env_soundscape_proxy
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Code classes:
CEnvSoundscapeProxy
CEnvSoundscape
CPointEntity
CBaseEntity
(all ents)
env_soundscape_proxy
is a point entity present in all Source games. It plays a soundscape with settings copied from another CEnvSoundscape
entity. This is convenient for soundscapes that can be triggered through many possible entrances/exits as it prevents the mapper from having to synchronize settings for many individual entities.
Keyvalues[edit | edit source]
- Soundscape Entity
(MainSoundscapeName)
<target_destination>
- The soundscape entity to become a copy of. The Radius
(radius)
still needs to be set for this entity.