env_spark

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Env spark.png

env_spark is a point entity present in all Source games. It is used to create sparks at its origin.

Note: Asw.png has an asw_env_spark entity which fits better with the game's visual style.

Flags[edit | edit source]

  • 64: Start ON
  • 128: Glow
  • 256: Silent
  • 512: Directional

Keyvalues[edit | edit source]

Max Delay (MaxDelay) <float>
The longest delay between sparks (in seconds). If this value is changed with AddOutput, the change will only take effect after the entity sparks again.
Magnitude (Magnitude) <int>
The amount of the sparks.
  • 1: Small
  • 2: Medium
  • 5: Large
  • 8: Huge
Spark Trail Length (TrailLength) <int>
Length of the spark trails. Other numbers may be entered to create extremely long or short trails.
  • 1: Short
  • 2: Medium
  • 3: Long

Inputs[edit | edit source]

StartSpark
Start the spark effect.
StopSpark
Stop the spark effect.
ToggleSpark
Toggle the on/off state of the spark effect.
SparkOnce
Spark once.

Outputs[edit | edit source]

OnSpark (Not in FGD)
Fired when the sparks emit.

See Also[edit | edit source]