env_splash
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Code classes:
CEnvSplash
CPointEntity
CBaseEntity
(all ents)
env_splash
is a point entity present in all Source games. It creates a generic splash effect like the one seen when bullets fire into water, or when the player enters water.
Flags[edit | edit source]
- 1: Automatically find water surface (place entity above water)
- 2:
Diminish with depth- No effect.
Keyvalues[edit | edit source]
- Scale of the splash
(scale)
<float>
- Scale of the splash.
Inputs[edit | edit source]
- Splash
- Creates the splash effect.