env_viewpunch

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Code classes:

env_viewpunch is a point entity present in all Source games. It moves the player's view as if they were punched. (Example: In Hl2.png when zombies use their swipe attack.)

Flags[edit | edit source]

  • 1: Punch all players (ignore radius)
  • 2: Punch players in the air

Keyvalues[edit | edit source]

Punch angles (punchangle) <angle>
The angle to nudge the camera to.
Effect Radius (radius) <float>
The radius around this entity in which to affect players.

Inputs[edit | edit source]

ViewPunch
Performs the view punch.