env_zoom
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Code classes:
CEnvZoom
CPointEntity
CBaseEntity
(all ents)
env_zoom
is a point entity present in all Source games. It can be used to control the player's FOV. Useful for scenes where the player's view is being controlled, or player-usable binoculars/telescopes, etc.
Flags[edit | edit source]
Keyvalues[edit | edit source]
- Target FOV
(FOV)
<integer>
- FOV that this entity should set the player's FOV to when active.
- Seconds to reach target
(Rate)
<float>
- Amount of time it should take to zoom to the specified FOV.
Inputs[edit | edit source]
- Zoom
- Start controlling the player's FOV.
- UnZoom
- Stop controlling the player's FOV.