func_bomb_target
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Code classes:
CBombTarget
CBaseTrigger
(triggers)CBaseToggle
CBaseEntity
(all ents)
func_bomb_target
is a brush entity present in both Counter-Strike games. This entity creates bombsites. If the player with the bomb is touching this zone, they can plant the bomb.
Note: Whether a site is A or B is determined by the order they're made in. To change the letters, recreate one of the triggers.
Keyvalues[edit | edit source]
Heist Mode bomb target(heistbomb)
<boolean>
- Does nothing.
- Bomb Mount Target
(bomb_mount_target)
<target_destination>
- If specified, the bomb will teleport to, and parent itself to the specified entity.
Inputs[edit | edit source]
- BombExplode (Not in FGD)
- Makes the BombExplode output fire.
- BombPlanted (Not in FGD)
- Makes the BombPlanted output fire.
BombDefused (Not in FGD)- Makes the BombDefused output fire.
Outputs[edit | edit source]
- BombExplode
- Fires when the bomb explodes.
- BombPlanted
- Fires when the bomb is planted.
BombDefused- Never fires, except from the BombDefused input.