func_nav_prerequisite
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Code classes:
CFuncNavPrerequisite
CBaseTrigger
(triggers)CBaseToggle
CBaseEntity
(all ents)
func_nav_prerequisite
is a brush entity present in Counter-Strike: Source and Team Fortress 2. It's used in TF2 to make MvM bots do special things. Does not work when not in MvM mode or at all in . Used extensively on mvm_mannhattan
to make bots move to control points.
Keyvalues[edit | edit source]
- Task
(Task)
<choices>
- What the bots should do.
- 1:
Destroy Entity- Does not work. - 2: Move to Entity
- 3: Wait
- 1:
- Task Entity
(Entity)
<target_destination>
- If Task is Move to Entity, the entity to move to.
- Task Value
(Value)
<float>
- If Task it Wait, how long to wait.
- Start Disabled
(StartDisabled)
<boolean>
- Stay inactive until Enabled.
Inputs[edit | edit source]
- Enable
- Makes the entity active.
- Disable
- Makes the entity inactive.
- Tip: Disabling the trigger will make bots forget about the task.