func_portal_bumper
Jump to navigation
Jump to search
Code classes:
CFuncPortalBumper
CBaseEntity
(all ents)
func_portal_bumper
is a brush entity present in both Portal games. It moves portals that touch it so that they don't touch it. Used frequently in Portal so that portals can be placed next to unportalable surfaces easily (not needed in Portal 2, this behavior is done automatically). Not needed if there's an angle separating the surfaces (i.e. the corners of a room). The entity should stick out at least two units from surfaces it touches.
Flags[edit | edit source]
- 1: Start inactive
Inputs[edit | edit source]
- Activate
- Turns on bumping functionality.
- Deactivate
- Turns off bumping functionality.
- Toggle
- If on, turn off. If off, turn on.