func_spawn_volume

From Source Entities
Jump to navigation Jump to search

Code classes:

func_spawn_volume is a brush entity present in L4d.pngLeft 4 Dead. It's a brush entity that can be used to designate a desired spawn area for infected.

Keyvalues[edit | edit source]

Start Disabled (StartDisabled) <boolean>
Stay inactive until Enabled.

Inputs[edit | edit source]

Enable
Makes the entity active.
Disable
Makes the entity inactive.