game_scavenge_progress_display

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game_scavenge_progress_display is a point entity present in L4d2-small.pngLeft 4 Dead 2. It shows the progress of a scavenge finale. (Not used in the scavenge gamemode.) To do: How does the game know when all the items were collected? Both Port and Atrium have a logic_relay related to this, but the Trigger input isn't sent to it from any entity in the map.

Keyvalues[edit | edit source]

Max (Max) <integer>
Number of items to collect.

Inputs[edit | edit source]

TurnOn
Turns the display on.
TurnOff
Turns the display off.
SetTotalItems <integer>
Sets Max.