grenade_beam
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This entity is not in the stock FGD files by default.
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Code classes:
CGrenadeBeam
CBaseGrenade
CBaseProjectile
(in 2013 SDK games + )CBaseCombatCharacter
()
grenade_beam
is a point entity present in the Half-Life 2 series and Portal 2. It's an invisible entity used by func_tankpulselaser
. It moves forward and bounces off surfaces. A beam
is meant to be drawn between it and a grenade_beam_chaser
.