info_projecteddecal

From Source Entities
Jump to navigation Jump to search

Code classes:

info_projecteddecal is a point entity present in all Source games. It projects a decal onto studio models (but will show itself on world brushes in Hammer).

Bug: Rarely the textures will display on displacements, but this appears to be very buggy.

Keyvalues[edit | edit source]

Texture (texture) <decal>
Texture to apply.
Distance (Distance) <float>
Maximum distance from the origin to project the decal. The decal will not go through anything solid.

Inputs[edit | edit source]

Activate
Applies the decal.

See Also[edit | edit source]