CInfoChangelevel
(Redirected from Info solo changelevel)
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Code classes:
CInfoChangelevel
CBaseTrigger
(triggers)CBaseToggle
CBaseEntity
(all ents)
CInfoChangelevel
is a code class in .
Classnames:
info_changelevel
- A trigger that marks the end of the level. This space must contain all living survivors and be free of infected in order for the level to be over (and, the checkpoint door must be closed).info_solo_changelevel
(Not in FGD) (only available in ) - Purpose unknown. It was never used in any maps.
For , use trigger_changelevel
.
Flags[edit | edit source]
- 2:
Disable Touch- Leftover fromtrigger_changelevel
. Does not apply to L4D.
- 4:
To Previous Chapter- Leftover fromtrigger_changelevel
. Does not apply to L4D.
Keyvalues[edit | edit source]
- New Map Name
(map)
<string>
- The filename of the next map (omit the ".bsp").
- Landmark Name
(landmark)
<target_destination>
- An
info_landmark
which matches the name of one in the next map, and is at the same "in-world" position. This is required for entities in the previous map to correctly transfer over!
Outputs[edit | edit source]
OnChangeLevel- Does not exist.
CheckpointDoorOpened (Not in FGD)- Does not fire.
CheckpointDoorClosed (Not in FGD)- Does not fire.