List of Left 4 Dead 2 entities
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List obtained through dumpentityfactories
console command. Internal entities are not listed here.
- _
- A
ability_charge
ability_leap
ability_lunge
ability_selfdestruct
ability_spit
ability_throw
ability_tongue
ability_vomit
ai_changehintgroup
ai_changetarget
ai_sound
ambient_generic
ambient_music
- B
- C
charger
client_path
color_correction
color_correction_volume
commentary_auto
commentary_dummy
commentary_zombie_spawner
cs_gamerules
cs_ragdoll
cs_team_manager
cycler_flex
- D
- E
entity_blocker
entityflame
env_airstrike_indoors
env_airstrike_outdoors
env_beam
env_beverage
env_blood
env_bubbles
env_credits
env_debughistory
env_detail_controller
env_dof_controller
env_dustpuff
env_dusttrail
env_effectscript
env_embers
env_entity_dissolver
env_entity_igniter
env_entity_maker
env_explosion
env_fade
env_fire
env_fire_trail
env_firesensor
env_firesource
env_fog_controller
env_funnel
env_global
env_glow
env_gunfire
env_hudhint
env_instructor_hint
env_laser
env_lightglow
env_message
env_microphone
env_movieexplosion
env_muzzleflash
env_outtro_stats
env_particle_performance_monitor
env_particle_trail
env_particlefire
env_particlelight
env_particlescript
env_particlesmokegrenade
env_physexplosion
env_physics_blocker
env_physimpact
env_physwire
env_player_blocker
env_player_surface_trigger
env_projectedtexture
env_quadraticbeam
env_ragdoll_boogie
env_rock_launcher
env_rockettrail
env_rotorshooter
env_screeneffect
env_screenoverlay
env_shake
env_shooter
env_smokestack
env_smoketrail
env_soundscape
env_soundscape_proxy
env_soundscape_triggerable
env_spark
env_splash
env_sporeexplosion
env_sporetrail
env_sprite
env_sprite_oriented
env_spritetrail
env_steam
env_steamjet
env_sun
env_texturetoggle
env_tilt
env_tonemap_controller
env_tonemap_controller_ghost
env_tonemap_controller_infected
env_tracer
env_viewpunch
env_weaponfire
env_wind
env_zoom
escape_route
event_queue_saveload_proxy
- F
filter_activator_class
filter_activator_context
filter_activator_infected_class
filter_activator_mass_greater
filter_activator_model
filter_activator_name
filter_activator_team
filter_base
filter_damage_type
filter_enemy
filter_health
filter_melee_damage
filter_multi
finale_trigger
fire_cracker_blast
fish
fog_volume
funCBaseFlex
func_areaportal
func_areaportalwindow
func_block_charge
func_breakable
func_breakable_surf
func_brush
func_button
func_button_timed
func_clip_vphysics
func_conveyor
func_detail_blocker
func_door
func_door_rotating
func_dustcloud
func_dustmotes
func_elevator
func_extinguisher
func_fish_pool
func_guntarget
func_illusionary
func_ladderendpoint
func_lod
func_movelinear
func_nav_attribute_region
func_nav_avoidance_obstacle
func_nav_blocker
func_nav_connection_blocker
func_occluder
func_orator
func_physbox
func_physbox_multiplayer
func_plat
func_platrot
func_playerghostinfected_clip
func_playerinfected_clip
func_precipitation
func_precipitation_blocker
func_proprrespawnzone
func_pushable
func_ragdoll_fader
func_reflective_glass
func_rot_button
func_rotating
func_simpleladder
func_smokevolume
func_tanktrain
func_timescale
func_trackautochange
func_trackchange
func_tracktrain
func_train
func_traincontrols
func_useableladder
func_vehicleclip
func_wall
func_wall_toggle
func_water
func_water_analog
func_weight_button
- G
game_end
game_gib_manager
game_player_equip
game_player_team
game_ragdoll_manager
game_scavenge_progress_display
game_score
game_text
game_ui
game_weapon_manager
game_zone_player
gib
gibshooter
grenade
grenade_launcher_projectile
- H
- I
infected
inferno
info_ambient_mob_end
info_ambient_mob_start
info_changelevel
info_constraint_anchor
info_director
info_elevator_floor
info_game_event_proxy
info_gamemode
info_goal_infected_chase
info_hang_lighting
info_infected_zoo_maker
info_infected_zoo_puppet
info_intermission
info_item_position
info_l4d1_survivor_spawn
info_ladder
info_ladder_dismount
info_landmark
info_map_parameters
info_map_parameters_versus
info_mass_center
info_null
info_overlay_accessor
info_particle_system
info_particle_target
info_player_deathmatch
info_player_logo
info_player_start
info_player_teamspawn
info_projecteddecal
info_remarkable
info_survivor_position
info_survivor_rescue
info_target
info_target_instructor_hint
info_teleport_destination
info_transitioning_player
info_vehicle_groundspawn
info_view_parameters
info_zombie_border
info_zombie_spawn
infodecal
insect_swarm
instanced_scripted_scene
item_sodacan
- J
- K
- L
light
light_directional
light_dynamic
light_environment
light_glspot
light_spot
logic_active_autosave
logic_auto
logic_autosave
logic_branch
logic_branch_listener
logic_case
logic_choreographed_scene
logic_collision_pair
logic_compare
logic_director_query
logic_game_event
logic_lineto
logic_measure_movement
logic_multicompare
logic_navigation
logic_proximity
logic_relay
logic_scene_list_manager
logic_script
logic_timer
logic_versus_random
- M
material_modify_control
math_colorblend
math_counter
math_remap
molotov_projectile
momentary_door
momentary_rot_button
move_keyframed
move_rope
multisource
- P
path_corner
path_corner_crash
path_track
phys_ballsocket
phys_bone_follower
phys_constraint
phys_constraintsystem
phys_convert
phys_hinge
phys_keepupright
phys_lengthconstraint
phys_magnet
phys_motor
phys_pulleyconstraint
phys_ragdollconstraint
phys_ragdollmagnet
phys_slideconstraint
phys_spring
phys_thruster
phys_torque
physics_cannister
physics_entity_solver
physics_npc_solver
physics_prop
physics_prop_ragdoll
pipe_bomb_projectile
player
player_loadsaved
player_manager
player_pickup
player_speedmod
player_weaponstrip
point_anglesensor
point_bonusmaps_accessor
point_broadcastclientcommand
point_clientcommand
point_commentary_node
point_commentary_viewpoint
point_deathfall_camera
point_devshot_camera
point_enable_motion_fixup
point_entity_finder
point_gamestats_counter
point_hurt
point_message
point_nav_attribute_region
point_playermoveconstraint
point_posecontroller
point_prop_use_target
point_proximity_sensor
point_push
point_script_template
point_script_use_target
point_servercommand
point_spotlight
point_surroundtest
point_teleport
point_template
point_viewcontrol
point_viewcontrol_multiplayer
point_viewcontrol_survivor
postprocess_controller
predicted_viewmodel
prop_car_alarm
prop_car_glass
prop_door_rotating
prop_door_rotating_checkpoint
prop_dynamic
prop_dynamic_ornament
prop_dynamic_override
prop_fuel_barrel
prop_fuel_barrel_piece
prop_health_cabinet
prop_minigun
prop_minigun_l4d1
prop_mounted_machine_gun
prop_physics
prop_physics2
prop_physics_multiplayer
prop_physics_override
prop_physics_respawnable
prop_ragdoll
prop_ragdoll_attached
prop_sphere
prop_vehicle
prop_vehicle_driveable
prop_wall_breakable
- R
- S
scene_manager
script_clip_vphysics
script_func_button
script_nav_attribute_region
script_nav_blocker
script_trigger_hurt
script_trigger_multiple
script_trigger_once
script_trigger_push
scripted_item_drop
scripted_scene
shadow_control
simple_physics_brush
simple_physics_prop
sky_camera
smoker
sound_mix_layer
soundent
spark_shower
spitter
spitter_projectile
spotlight_end
spraycan
survivor_bot
survivor_death_model
- T
tank
tank_rock
tanktrain_ai
tanktrain_aitarget
target_cdaudio
target_changegravity
te_tester
team_manager
terror_gamerules
terror_player_manager
test_effect
test_proxytoggle
test_traceline
trigger
trigger_active_weapon_detect
trigger_auto_crouch
trigger_autosave
trigger_brush
trigger_callback
trigger_cdaudio
trigger_changelevel
trigger_escape
trigger_finale
trigger_fog
trigger_gravity
trigger_hurt
trigger_hurt_ghost
trigger_impact
trigger_look
trigger_multiple
trigger_once
trigger_playermovement
trigger_proximity
trigger_push
trigger_remove
trigger_serverragdoll
trigger_soundscape
trigger_teleport
trigger_togglesave
trigger_tonemap
trigger_transition
trigger_upgrade_laser_sight
trigger_vphysics_motion
trigger_wind
- U
- V
vgui_screen
vgui_screen_team
vgui_slideshow_display
viewmodel
vomit_particle
vomitjar_projectile
vote_controller
- W
water_lod_control
waterbullet
weapon_adrenaline
weapon_adrenaline_spawn
weapon_ammo_spawn
weapon_autoshotgun
weapon_autoshotgun_spawn
weapon_basecsgrenade
weapon_boomer_claw
weapon_chainsaw
weapon_chainsaw_spawn
weapon_charger_claw
weapon_cola_bottles
weapon_cs_base
weapon_csbase_gun
weapon_defibrillator
weapon_defibrillator_spawn
weapon_fireworkcrate
weapon_first_aid_kit
weapon_first_aid_kit_spawn
weapon_gascan
weapon_gascan_spawn
weapon_gnome
weapon_grenade_launcher
weapon_grenade_launcher_spawn
weapon_hegrenade_spawn
weapon_hunter_claw
weapon_hunting_rifle
weapon_hunting_rifle_spawn
weapon_item_spawn
weapon_jockey_claw
weapon_melee
weapon_melee_spawn
weapon_molotov
weapon_molotov_spawn
weapon_oxygentank
weapon_pain_pills
weapon_pain_pills_spawn
weapon_pipe_bomb
weapon_pipe_bomb_spawn
weapon_pistol
weapon_pistol_magnum
weapon_pistol_magnum_spawn
weapon_pistol_spawn
weapon_propanetank
weapon_pumpshotgun
weapon_pumpshotgun_spawn
weapon_rifle
weapon_rifle_ak47
weapon_rifle_ak47_spawn
weapon_rifle_desert
weapon_rifle_desert_spawn
weapon_rifle_m60
weapon_rifle_m60_spawn
weapon_rifle_sg552
weapon_rifle_sg552_spawn
weapon_rifle_spawn
weapon_scavenge_item_spawn
weapon_shotgun_chrome
weapon_shotgun_chrome_spawn
weapon_shotgun_spas
weapon_shotgun_spas_spawn
weapon_smg
weapon_smg_mp5
weapon_smg_mp5_spawn
weapon_smg_silenced
weapon_smg_silenced_spawn
weapon_smg_spawn
weapon_smoker_claw
weapon_sniper_awp
weapon_sniper_awp_spawn
weapon_sniper_military
weapon_sniper_military_spawn
weapon_sniper_scout
weapon_sniper_scout_spawn
weapon_spawn
weapon_spitter_claw
weapon_tank_claw
weapon_upgradepack_explosive
weapon_upgradepack_explosive_spawn
weapon_upgradepack_incendiary
weapon_upgradepack_incendiary_spawn
weapon_vomitjar
weapon_vomitjar_spawn
window_pane
witch
world_items
worldspawn