List of Portal 2 entities
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List obtained through dumpentityfactories
console command. Internal entities are not listed here.
- _
- A
ai_ally_speech_manager
ai_battle_line
ai_changehintgroup
ai_changetarget
ai_goal_actbusy
ai_goal_actbusy_queue
ai_goal_assault
ai_goal_fightfromcover
ai_goal_follow
ai_goal_lead
ai_goal_lead_weapon
ai_goal_standoff
ai_hint
ai_network
ai_npc_eventresponsesystem
ai_relationship
ai_script_conditions
ai_sound
ai_speechfilter
aiscripted_schedule
aitesthull
ambient_generic
ar2explosion
assault_assaultpoint
assault_rallypoint
- B
baseanimating_projectile
basehlcombatweapon
baseportalcombatweapon
baseprojectile
basespriteprojectile
beam
beam_spotlight
bodyque
- C
challenge_mode_end_node
color_correction
color_correction_volume
commentary_auto
cube_rotationcontroller
cycler
cycler_actor
cycler_blender
cycler_flex
cycler_weapon
cycler_wreckage
- D
- E
ent_hover_turret_tether
ent_watery_leech
entity_blocker
entityflame
env_ambient_light
env_ar2explosion
env_beam
env_beverage
env_blood
env_bubbles
env_citadel_energy_core
env_credits
env_debughistory
env_detail_controller
env_dof_controller
env_dustpuff
env_dusttrail
env_effectscript
env_embers
env_entity_dissolver
env_entity_freezing
env_entity_igniter
env_entity_maker
env_explosion
env_fade
env_fire
env_fire_trail
env_firesensor
env_firesource
env_fizzler_effects
env_fog_controller
env_funnel
env_global
env_glow
env_gunfire
env_hudhint
env_instructor_hint
env_laser
env_lightglow
env_lightrail_endpoint
env_message
env_microphone
env_movieexplosion
env_muzzleflash
env_outtro_stats
env_particle_performance_monitor
env_particle_trail
env_particlefire
env_particlelight
env_particlescript
env_particlesmokegrenade
env_physexplosion
env_physimpact
env_physwire
env_player_surface_trigger
env_player_viewfinder
env_portal_credits
env_portal_laser
env_portal_path_track
env_projectedtexture
env_quadraticbeam
env_ragdoll_boogie
env_rockettrail
env_rotorshooter
env_screeneffect
env_screenoverlay
env_shake
env_shooter
env_smokestack
env_smoketrail
env_soundscape
env_soundscape_proxy
env_soundscape_triggerable
env_spark
env_speaker
env_splash
env_sporeexplosion
env_sporetrail
env_sprite
env_sprite_clientside
env_sprite_oriented
env_spritetrail
env_steam
env_steamjet
env_sun
env_texturetoggle
env_tilt
env_tonemap_controller
env_tracer
env_viewpunch
env_wind
env_zoom
event_queue_saveload_proxy
- F
filter_activator_class
filter_activator_context
filter_activator_mass_greater
filter_activator_model
filter_activator_name
filter_activator_team
filter_base
filter_combineball_type
filter_damage_type
filter_enemy
filter_multi
filter_player_held
filter_size
fish
fizzler_multiorigin_sound_player
floorturret_tipcontroller
fog_volume
funCBaseFlex
func_areaportal
func_areaportalwindow
func_breakable
func_breakable_surf
func_brush
func_button
func_clip_vphysics
func_combine_ball_spawner
func_conveyor
func_detail_blocker
func_door
func_door_rotating
func_dustcloud
func_dustmotes
func_fish_pool
func_guntarget
func_illusionary
func_instance_io_proxy
func_ladderendpoint
func_lod
func_monitor
func_movelinear
func_nav_avoidance_obstacle
func_nav_blocker
func_noportal_volume
func_occluder
func_physbox
func_physbox_multiplayer
func_placement_clip
func_plat
func_platrot
func_portal_bumper
func_portal_detector
func_portal_orientation
func_portalled
func_precipitation
func_precipitation_blocker
func_proprrespawnzone
func_pushable
func_recharge
func_reflective_glass
func_rot_button
func_rotating
func_smokevolume
func_tank
func_tank_combine_cannon
func_tanklaser
func_tankmortar
func_tankphyscannister
func_tankpulselaser
func_tanktrain
func_trackautochange
func_trackchange
func_tracktrain
func_train
func_traincontrols
func_useableladder
func_vehicleclip
func_wall
func_wall_toggle
func_water
func_water_analog
func_weight_button
futbol_catcher
- G
game_end
game_gib_manager
game_player_equip
game_player_team
game_ragdoll_manager
game_score
game_text
game_ui
game_weapon_manager
game_zone_player
generic_actor
gib
gibshooter
grenade
grenade_beam
grenade_beam_chaser
- H
hammer_updateignorelist
handle_dummy
handle_test
hl2_gamerules
hot_potato
hot_potato_catcher
hot_potato_socket
hot_potato_spawner
- I
info_camera_link
info_constraint_anchor
info_coop_spawn
info_game_event_proxy
info_hint
info_intermission
info_ladder_dismount
info_landmark
info_landmark_entry
info_landmark_exit
info_mass_center
info_node
info_node_air
info_node_air_hint
info_node_climb
info_node_hint
info_node_link
info_node_link_controller
info_npc_spawn_destination
info_null
info_overlay_accessor
info_paint_sprayer
info_particle_system
info_placement_helper
info_player_deathmatch
info_player_ping_detector
info_player_start
info_player_teamspawn
info_portal_score
info_projecteddecal
info_radial_link_controller
info_remarkable
info_target
info_target_instructor_hint
info_target_personality_sphere
info_teleport_destination
info_vehicle_groundspawn
infodecal
instanced_scripted_scene
item_nugget
item_sodacan
item_suit
item_suitcharger
- K
- L
light
light_directional
light_dynamic
light_environment
light_glspot
light_spot
linked_portal_door
logic_achievement
logic_active_autosave
logic_auto
logic_autosave
logic_branch
logic_branch_listener
logic_case
logic_choreographed_scene
logic_collision_pair
logic_compare
logic_coop_manager
logic_eventlistener
logic_lineto
logic_measure_movement
logic_multicompare
logic_navigation
logic_playerproxy
logic_playmovie
logic_proximity
logic_random_outputs
logic_register_activator
logic_relay
logic_scene_list_manager
logic_script
logic_timer
logic_timescale
- M
material_modify_control
math_colorblend
math_counter
math_remap
model_studio
momentary_door
momentary_rot_button
monster_furniture
monster_generic
mortarshell
move_keyframed
move_rope
multisource
- N
npc_bullseye
npc_concussiongrenade
npc_contactgrenade
npc_enemyfinder
npc_enemyfinder_combinecannon
npc_furniture
npc_grenade_frag
npc_handgrenade
npc_hover_turret
npc_maker
npc_newnpc
npc_personality_core
npc_portal_turret_floor
npc_rocket_turret
npc_security_camera
npc_template_maker
npc_turret_floor
npc_vehicledriver
npc_wheatley_boss
- P
paint_sphere
paint_stream
path_corner
path_corner_crash
path_track
phys_ballsocket
phys_bone_follower
phys_constraint
phys_constraintsystem
phys_convert
phys_hinge
phys_keepupright
phys_lengthconstraint
phys_magnet
phys_motor
phys_pulleyconstraint
phys_ragdollconstraint
phys_ragdollmagnet
phys_slideconstraint
phys_spring
phys_thruster
phys_torque
physics_cannister
physics_entity_solver
physics_npc_solver
physics_prop
physics_prop_ragdoll
physics_prop_statue
physicsclonearea
physicsshadowclone
player
player_loadsaved
player_manager
player_pickup
player_speedmod
player_weaponstrip
point_anglesensor
point_angularvelocitysensor
point_bonusmaps_accessor
point_broadcastclientcommand
point_camera
point_changelevel
point_clientcommand
point_combine_ball_launcher
point_commentary_node
point_commentary_viewpoint
point_devshot_camera
point_enable_motion_fixup
point_energy_ball_launcher
point_entity_finder
point_futbol_shooter
point_gamestats_counter
point_hurt
point_laser_target
point_message
point_playermoveconstraint
point_posecontroller
point_proximity_sensor
point_push
point_servercommand
point_spotlight
point_survey
point_teleport
point_template
point_tesla
point_velocitysensor
point_viewcontrol
point_viewcontrol_multiplayer
point_viewproxy
portal_base2D
portal_gamerules
portal_mp_stats
portal_procedural_generator
portal_race_checkpoint
portal_ragdoll
portal_stats_controller
portalmp_gamerules
portalsimulator_collisionentity
postprocess_controller
predicted_viewmodel
projected_entity_ambient_sound_proxy
projected_tractor_beam_entity
projected_wall_entity
prop_button
prop_combine_ball
prop_door_rotating
prop_dynamic
prop_dynamic_ornament
prop_dynamic_override
prop_energy_ball
prop_exploding_futbol
prop_floor_ball_button
prop_floor_button
prop_floor_cube_button
prop_glados_core
prop_glass_futbol
prop_glass_futbol_socket
prop_glass_futbol_spawner
prop_hallucination
prop_indicator_panel
prop_laser_catcher
prop_laser_relay
prop_linked_portal_door
prop_mirror
prop_monster_box
prop_paint_bomb
prop_personality_sphere
prop_physics
prop_physics_multiplayer
prop_physics_override
prop_physics_paintable
prop_physics_respawnable
prop_portal
prop_portal_stats_display
prop_ragdoll
prop_ragdoll_attached
prop_rocket_tripwire
prop_sphere
prop_talker
prop_telescopic_arm
prop_testchamber_door
prop_tic_tac_toe_panel
prop_tractor_beam
prop_under_button
prop_under_floor_button
prop_vehicle
prop_vehicle_choreo_generic
prop_vehicle_driveable
prop_wall_projector
prop_weighted_cube
- R
- S
scene_manager
script_intro
scripted_scene
scripted_sentence
scripted_sequence
scripted_target
shadow_control
simple_physics_brush
simple_physics_prop
sky_camera
skybox_swapper
soundent
spark_shower
spotlight_end
spraycan
sunlight_shadow_control
- T
tanktrain_ai
tanktrain_aitarget
target_cdaudio
target_changegravity
te_tester
team_manager
test_effect
test_proxytoggle
test_traceline
trigger
trigger_auto_crouch
trigger_autosave
trigger_brush
trigger_catapult
trigger_cdaudio
trigger_changelevel
trigger_fog
trigger_gravity
trigger_hierarchy
trigger_hurt
trigger_impact
trigger_look
trigger_multiple
trigger_once
trigger_paint_cleanser
trigger_physics_trap
trigger_ping_detector
trigger_playermovement
trigger_playerteam
trigger_portal_button
trigger_portal_cleanser
trigger_proximity
trigger_push
trigger_remove
trigger_rpgfire
trigger_serverragdoll
trigger_soundscape
trigger_teleport
trigger_togglesave
trigger_tonemap
trigger_tractorbeam
trigger_transition
trigger_vphysics_motion
trigger_waterydeath
trigger_weapon_dissolve
trigger_weapon_strip
trigger_wind
- V
vehicle_viewcontroller
vgui_indicator_panel
vgui_level_placard_display
vgui_movie_display
vgui_mp_lobby_display
vgui_neurotoxin_countdown
vgui_screen
vgui_screen_team
vgui_slideshow_display
viewmodel
- W