logic_collision_pair
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Code classes:
CLogicCollisionPair
CLogicalEntity
CServerOnlyEntity
CBaseEntity
(all ents)
logic_collision_pair
is a point entity present in all Source games. It can be used to control if two specific entities consider each other to be solid.
Keyvalues[edit | edit source]
- Attachment 1
(attach1)
to Attachment 2(attach2)
<target_destination>
- Entities to target.
- Start with collisions disabled
(startdisabled)
<boolean>
- Self-explanatory.
Inputs[edit | edit source]
- EnableCollisions
- Enables collisions between the two entities.
- DisableCollisions
- Disables collisions between the two entities.