logic_script
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Code classes:
CLogicScript
CPointEntity
CBaseEntity
(all ents)
logic_script
is a point entity present in all games since Left 4 Dead 2. It acts as a container for scripts.
To do: Aside from the EntityGroup array and simple organization, does this entity have any other uses?
Keyvalues[edit | edit source]
- EntityGroup[0]
(Group00)
to EntityGroup[15](Group15)
<target_destination>
- Adds entities to the
EntityGroup
array for the script.