npc_manhack
(Redirected from Manhack)
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Code classes:
CNPC_Manhack
CAI_BasePhysicsFlyingBot
CAI_BaseNPC
(NPCs)CBaseCombatCharacter
CBaseFlex
CBaseAnimatingOverlay
CBaseAnimating
(models)CBaseEntity
(all ents)
npc_manhack
is a point entity present in the Half-Life 2 series. Manhacks, the smallest member of the Combine arsenal, created solely to kill in impersonal and ungraceful terms.
Flags[edit | edit source]
- 65536: Start packed up (folded and engine off)
- 131072: Don't use any damage effects - Manhack does not make smoke trail.
- 262144: Use Air Nodes - Tells the manhack to navigate by using air nodes instead of ground ones.
- 524288: Carried (Not in FGD) - Acts as a "currently deploying" state. Automatically added and removed by metrocops when they deploy a manhack. Disables movement, solidity, and the engine sound.
- 1048576: No Danger Sounds - Does not tell NPCs to back away from the manhack.
Keyvalues[edit | edit source]
- Ignore NPC Clip brushes
(ignoreclipbrushes)
<boolean>
- Lets the manhack go through NPC clip brushes.
Inputs[edit | edit source]
- DisableSwarm
- To do: Affects movement in some squad-based way. Specifics are not clear.
- Unpack
- If Start packed up was set, tells the manhack to unpack itself.
- InteractivePowerDown
- Makes the manhack fly off in a random direction and crash.