player_pickup

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Info.png

This entity is not in the stock FGD files by default.
It should not be placed (in Hammer) because there's no reason to.

Present in:
Hl2.pngHL2
Hl2-episodes.pngEp1&2
Hl2dm-custom.pngHL2:DM
P1.pngPortal
L4d.pngL4D
L4d2-small.pngL4D2
P2.pngPortal 2

Code classes:

player_pickup is a point entity present in most Source games. It's an entity the player creates when they pick an object up, and keeps it "in their grip". Not used with the gravity gun, despite being in the same cpp file as it. Not used in the Left 4 Dead games or HL2DM.