player_weaponstrip
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Code classes:
CStripWeaponsCPointEntityCBaseEntity(all ents)
player_weaponstrip is a point entity present in all Source games. It removes the weapons of a player.
Note: In multiplayer games, the activator is the targeted player.
Bug: Does not work in
. Use trigger_weapon_strip instead.
Inputs[edit | edit source]
- Strip
- Takes away the player's weapons.
- StripWeaponsAndSuit
- Takes away the player's weapons and HEV suit
/armor+helmet
. - StripActiveWeapon (only available in
) - Takes away the weapon currently being held.
- StripWeaponByClassname
<string>(only available in
) - Takes away weapons with a classname matching the parameter.