player_weaponstrip
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Code classes:
CStripWeapons
CPointEntity
CBaseEntity
(all ents)
player_weaponstrip
is a point entity present in all Source games. It removes the weapons of a player.
Note: In multiplayer games, the activator is the targeted player.
Bug: Does not work in . Use
trigger_weapon_strip
instead.
Inputs[edit | edit source]
- Strip
- Takes away the player's weapons.
- StripWeaponsAndSuit
- Takes away the player's weapons and HEV suit
/armor+helmet
.
- StripActiveWeapon (only available in
)
- Takes away the weapon currently being held.
- StripWeaponByClassname
<string>
(only available in)
- Takes away weapons with a classname matching the parameter.