point_changelevel
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Code classes:
CPointChangelevel
CBaseEntity
(all ents)
point_changelevel
is a point entity present in Portal 2. It is used to change the player to a new map.
Inputs[edit | edit source]
If either input is sent without a parameter, it tries to load a map called __p2_landmark.bsp
which curiously is the name given to info_landmark_entry
and info_landmark_exit
.
- ChangeLevel
<string>
- Fades the screen out and loads the specified map.
- ChangeLevelPostFade (Not in FGD)
<string>
- To do: Description.
Outputs[edit | edit source]
- OnChangeLevel
- Fires right before the map changes.