point_script_use_target
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This entity is obsolete. Using this is discouraged. |
Code classes:
CPointScriptUseTarget
CBaseEntity
(all ents)
point_script_use_target
is a point entity present in Left 4 Dead 2. It's an entity that can be used for multiple seconds, similar to
func_button_timed
or point_prop_use_target
. This entity appears to be broken, as using it just makes the camera go into third-person and rotate, which usually makes the player accidentally stop using it.