point_teleport

From Source Entities
Jump to navigation Jump to search

Code classes:

point_teleport is a point entity present in all Source games. It teleports an entity to where this entity is.

Flags[edit | edit source]

  • 1: Teleport Home - Teleports the entity to where it was when the point_teleport spawned.
  • 2: Into Duck (only available in Hl2.pngEpisodic) - Automatically makes the player crouch when teleported.

Keyvalues[edit | edit source]

Entity To Teleport (target) <target_destination>
A single entity to teleport. !player and !activator are valid targets.

Inputs[edit | edit source]

Teleport
Teleports the entity to where the point_teleport was when it spawned. Note: The current position can be used by using TeleportToCurrentPos or by spawning another point_teleport.
TeleportToCurrentPos  (available in all games since L4d.png)
Teleports the entity to where this entity currently is.
TeleportEntity <target_destination> (available in all games since L4d2-small.png)
Teleports a specified entity to where the point_teleport was when it spawned.

See Also[edit | edit source]