point_teleport
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Code classes:
CPointTeleportCBaseEntity(all ents)
point_teleport is a point entity present in all Source games. It teleports an entity to where this entity is.
Flags[edit | edit source]
- 1: Teleport Home - Teleports the entity to where it was when the
point_teleportspawned.
- 2: Into Duck (only available in
Episodic) - Automatically makes the player crouch when teleported.
Keyvalues[edit | edit source]
- Entity To Teleport
(target)<target_destination> - A single entity to teleport.
!playerand!activatorare valid targets.
Inputs[edit | edit source]
- Teleport
- Teleports the entity to where the
point_teleportwas when it spawned. Note: The current position can be used by using TeleportToCurrentPos or by spawning anotherpoint_teleport. - TeleportToCurrentPos (available in all games since
) - Teleports the entity to where this entity currently is.
- TeleportEntity
<target_destination>(available in all games since
) - Teleports a specified entity to where the
point_teleportwas when it spawned.