predicted_viewmodel
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This entity is not in the stock FGD files by default.
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Code classes:
CPredictedViewModel
CBaseViewModel
CBaseAnimating
(models)CBaseEntity
(all ents)
predicted_viewmodel
is a point entity present in some Source games. In most multiplayer games, this entity acts as the player's viewmodel - what they're currently holding in their hands. Some games will create one per player, while some will create one for each weapon they hold. To do: Explain how this is different from the regular viewmodel
entity, why some multiplayer games do not use this entity, and how much these entities affect the edict count.