prop_dynamic_ornament
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Code classes:
COrnamentProp
CDynamicProp
CBreakableProp
CBaseProp
(props)CBaseAnimating
(models)CBaseEntity
(all ents)
prop_dynamic_ornament
is a point entity present in all Source games. It teleports itself to an entity then parents itself to it. If this entity and the parent have models with matching bones that are meant to be merged (e.g. a player model and a weapon model), they will merge bones.
Keyvalues[edit | edit source]
- Target Entity
(InitialOwner)
<target_destination>
- Entity to attach to.
Inputs[edit | edit source]
- SetAttached
<target_destination>
- Sets the parent to a new entity.
- Detach
- Hides the entity.